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Dual Wielding! Rimworld Mod Showcase

Dual Wielding! Rimworld Mod Showcase

The Dual Wield mod for Rimworld 1.0! This mod allows you to dual wield small calibre (editable, of course) guns, as well as melee weapons. Be your own badass Clint Eastwood and break out the dual revolvers, and you know.. Shot some natives and all that. Totally casually as well.
'Features
- Dual wielding support for any weapon, including modded ones. What weapons can be dual wielded can be configured completely in the mod settings.
- Weapons are dual-wieldable, two-handed or normal.
- Combine any weapon. Combining melee weapons with ranged weapons is also possible!
- NPCs/enemies can also dual wield! The chance they do can be configured in the mod settings.
- Dual wielding comes with both a cooldown penalty, and an accuracy penalty. Pawn melee/shooting skills lower these penalties. Like anything, these penalties are configurable in the mod settings.
- How each weapon is drawn in dual wielding stance is also configurable in the mod settings.
--- Dual-wieldable weapons can be placed in either hand.
--- Two-handed weapons prevent dual-wieldable weapons to be used alongside them.
--- Normal weapons can have a dual-wieldable weapon alongside it, but isn't a dual-wieldable weapon by itself.
--- Which weapon falls in each category can be configured in the mod settings.
Overpowered?
The default mod settings are very conservative. You can only dual wield very light weapons like pistols, knives, machine pistols, etc.. and you can't combine them with tho-handed weapons. Also the skill-level dependent penalties make sure the mod is well balanced. And most importantly, enemies will also dual wield. However, you can make it all as overpowered as you want by tweaking all this in the mod settings!
Important notes
- Make sure to take a look at the mod settings. This mod is very configurable, and if you don't like something, you can likely tweak it.
- Don't forget to install hugslib!
- Please report any issues you're having with this mod by clearly explaining what happens, and please, please add a Hugslib log by pressing ctrl+f12 and placing the link you'll get on this forum. A report with a log is 100x more valuable.
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Mod Link:

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