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UE4 Enemy Healthbars Elite and Normal

UE4 Enemy Healthbars Elite and Normal

showing healthbars based on enemy type whether its normal(red) or elite(yellow) and when elite enemies don't take dmg for a bit of time, their shield starts regenerating. also, elite enemies have their loot drop chance, quality, and quantity increased. Icons next to elite enemy name are setup as visual representations of random enemy modifiers(extra shield, increased melee dmg, inflicts bleed, higher quality loot,etc).

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